one way stargates exclusively built on planets

Luppen shared this feedback 2 days ago
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hello!

the idea is that there is a device that can teleport ships one way to another place, but that device can only be built on planets, and it can not teleport things anyway else but only away from the planet it is built on (directly "up").

it can teleport ships from planet to planet, or from planet to an arbitrary place depending on where is it built on the planet's surface (no matter the orientation of the building)

the build can teleport ships away from the planet inside a cone that is just a degree minute wide or so - you will see - the narrower the better.

so for example if i want to teleport from Mars to the Earthlike planet, i will need to build the stargate on the spot on the surface of Mars which spot is facing Earthlike planet ever so exactly.

the idea is to have these specific spots on a planet where players can build these structures of strategic significance.

these spots are simply existing because in case the player is not building stargate to the near exact spot, the stargate can not target the planet that is right above it, and will just teleport everything into space - not because the devs have programmed any socket to those spots that are explicitly contain a stargate.

each stargate can only work as static structure inside planet gravity fields (just like wind turbines currently), and is only one way teleport, and it is able to teleport ships into other planets' gravity fields', or to just space to a set distance

this idea will make atmospheric thrusters more prominent because then a single such ship can be used on multiple "controlled" planets given the possibility of such ships teleported between planets

imagine that in later iterations of the game (maybe in space engineers 3) when possibly planets are orbiting, or rotating each such stargate will be "open" only at specific times to other planets, and only for a limited time, or to build these gates to different spots on the same planets grants control over them at different times depending on the spot the stargate is built in - i think this adds an amazing strategic flavor to these games

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maybe "jump gate" would be a better name, since it would not be anything like the stargate from the Stargate franchise

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