Prototech Armour

Auhrii shared this feedback 2 days ago
Not Enough Votes

Hello! At present, Prototech Panels are the only prototech component that isn't destroyed when grinding down prototech blocks, which leaves them as something of an outlier. It's possible to end up with a lot of these and no other components.

So I'm suggesting a third tier of armour that uses them! A straight upgrade to heavy armour would be boring and push too many designs towards it, so maybe it should have some trade-offs. Here's a few options:

  1. The boring option - durability and weight somewhere between the light and heavy armours we have now. The exact numbers are up for debate.
  2. Innate resistance to penetration, soaking up the damage pool of things like artillery shells and railgun sabots. This may require additional work to the game's damage modelling, and may fit nicely into a third warfare update.
  3. Resistance to explosive weapons instead, as above.
  4. Impact resistance and reduced (or no) deformation.

Of course, its weight and durability (resistances to damage types notwithstanding) can be balanced accordingly. It'd be nice to have more general use for prototech components in general, and having more situational types of armour lends itself well to a game about engineering.

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