HY, O2, and energy display bars

Edward Tuholske shared this feedback 3 days ago
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The HY/O2 level on the suit is beneficial in that you know exactly when you are going to run out.

However, having extra HY and O2 tanks do not show correctly because they "refill" the suit when it runs out and keep refilling until the bottles are empty. This causes the problem that it is very difficult to gauge how close you are to running out for good. The last fill from the bottle removes the bottle icon and that is the only way that you know you are running out.

I propose the following:

The suit bars (HY, O2, and Power) show TOTAL HY, O2, and Power such that it runs from 100% down to 0% based upon the suit fill and bottle/energy fills COMBINED. That way they don't run from full to empty dozens of times before finally running out and you have a better feel for when you are running low.

HY and O2 (easy since we already use these) just display the total

Energy - show the suit energy AND any power modules in your inventory so that you know when you are going to run out. Each power module in the inventory would disappear when the suit energy falls to 0% and a power module is used unless they are not used (they would stay in your inventory)

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