Torque - Hinges
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Not sure if this is the case with Rotors and Hinges and pistons, but the over-torque is gone. This causes issues where heavy torque is needed to open swinging or lifting hanging doors. What is the solution to this issue?
We've had this for years and being gone breaks a lot of stuff.
If none, please bring back over-torque.
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This should be a bug report rather than a feedback... feedback is for suggestions or requests.
That said, they moved this and a few others (like shared inertial tensor) to the game's config.
Before launching, go to the configuration options and scroll all the way to the bottom, they're the last 3.
Once you toggle them on, they're available in the game.
(so in reality, this isn't really a bug, it was just moved)
This should be a bug report rather than a feedback... feedback is for suggestions or requests.
That said, they moved this and a few others (like shared inertial tensor) to the game's config.
Before launching, go to the configuration options and scroll all the way to the bottom, they're the last 3.
Once you toggle them on, they're available in the game.
(so in reality, this isn't really a bug, it was just moved)
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