yaw induces roll
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This is obviously more noticeable planet side...
I note that when yawing a ship it induces a roll, this is a consequence of matrix operations being non commutative
Depending on handedness of axes etc the usual order of rotations would be Yaw Pitch Roll, almost certainly not xyz or zyx.
happily other than fixing this issue correcting the order of rotational operations should have no other impact other that fixing the issue.
Hello, Engineer!
We're sorry to hear you're experiencing issues.
Could you please let us know the specific steps you're performing to observe this issue, as well as what ship you're using? Could you provide us a blueprint and a video of the issue?
Kind Regards
Keen Software House
Hello, Engineer!
We're sorry to hear you're experiencing issues.
Could you please let us know the specific steps you're performing to observe this issue, as well as what ship you're using? Could you provide us a blueprint and a video of the issue?
Kind Regards
Keen Software House
take any ship, with decent yaw and pitch ability
an additional test that can highlight this issue...
move the mouse around in a decent sized circle (ensure you keep the mouse pointed in the same direction don't twist your wrist) you should notice an unrequested roll induced easily noticeable after one or two circles... this is another symptom of the above issue.
take any ship, with decent yaw and pitch ability
an additional test that can highlight this issue...
move the mouse around in a decent sized circle (ensure you keep the mouse pointed in the same direction don't twist your wrist) you should notice an unrequested roll induced easily noticeable after one or two circles... this is another symptom of the above issue.
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