[SUGGESTION][EVENT CONTROLLER] Give NAND option to Event Controller
Not Enough Votes
Event controller currently only has AND option for tracked blocks
There are plenty of situations where a NAND gate would work better
NAND = Not AND = https://en.wikipedia.org/wiki/NAND_gate
Example:
EC option for doors, tracking multiple doors.
And option applies condition once all doors are open.
Nand option applies condition once all doors are closed.
There are many use cases where having all doors closed is a lot more important than all doors open in a space game.
After more testing, seems like the Event Controller is by default a NAND gate when watching multiple blocks. so i dont know how my testing prior to 205 lead to issues with this.
I think this suggestion can be ignored.
After more testing, seems like the Event Controller is by default a NAND gate when watching multiple blocks. so i dont know how my testing prior to 205 lead to issues with this.
I think this suggestion can be ignored.
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