[204] Some voxel textures don't turn low
Submitted
This might be a problem for machines that need low textures, I just happen to notice this, I dunno if it's an anomaly of the distance or whatever it is, but that texture clarity must have some impact.
First on high textures, I direct your attention to the patches of grassy texture, most visible being at the bottom next to the HUD.
Now look in the same place in this image of low textures:
It's basically the same detail level, the rock ones have reduced quality as expected.
Its voxel material is "Woods_grass" btw.
Or hey maybe it's the rock ones that are wrong, up to you guys, I'm just letting you know of my observation :}
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