change the programable block lanauge
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Instead of using C# we could switch over to a more simple language like lua , sure it will have a performance hit thanks to the VM of those langues ,The ComputerCraft Mod of MineCraft however shows us how well it works in that Mod in that mod i am limited to what the Mod allows me to see and read and touch (perfect for SE where the block is limited to a single grid)
, i do understand why it's now in experimental Mode of SE, and i completely agree if we do keep the C# language but we do need something a little more advance then the events blocks while great for simple designs , it doesn't work if your trying to build a resource management system
i ask you take this into consideration
I mean C# is a fine language for the pb, i dont see a reason to completely redo the block interaction framework for ease of use, in a block that is by its mere premise, not designed to be easy to use.
I mean C# is a fine language for the pb, i dont see a reason to completely redo the block interaction framework for ease of use, in a block that is by its mere premise, not designed to be easy to use.
I believe C# is used because that's what the game itself is written in. This makes it way easier to implement since you're just hooking into the game's own objects and API.
C# really isn't that bad a language to learn, way better than something like C++ IMO.
I believe C# is used because that's what the game itself is written in. This makes it way easier to implement since you're just hooking into the game's own objects and API.
C# really isn't that bad a language to learn, way better than something like C++ IMO.
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