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Space Engineers Suit UPGRADES!

Ghost_Control shared this feedback 8 months ago
Not Enough Votes

Development suggestion for Space Engineers -


Up-gradable Suit - Modules similar to refinery modules ETC


1. Speed Module - Faster Flight using Jet pack, could incorporate tighter flight controls

2. Power efficiency Module - Longer battery in Suit

3. o2 Scrubber Module - o2 last longer in suit without bottle.

3. Ore detection Module - Increased range of suit ore detection.


Each upgrade tier could have quality levels


Example:

Suit Speed Module Level 1 - 50% Speed Increase/Tighter controls

Suit Speed Module Level 2 - 75% Speed Increase/Tighter controls

Suit Speed Module Level 3 - 100% Speed Increase/Tighter controls

same goes for the rest of the modules using percentage increases in the suit functionality.


mind you; you guys and gals will have to tweak it and all that jazz.

If idea is used, please put my name somewhere in the credits?

Replies (2)

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1: should increase walking speed and jetpack acceleration. But not top flight speed

2: what about just a flat increase in maximum power?

3: not really needed, o2 already drains really slowly, 1-2 bottles in fine for spacewalks

4: ore detection is based on the drill you are currently using, and is built into the drill

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Space Engineers is a building game. In my opinion, doing this incentivizes upgrading your suit over building things, which goes against the entire concept of the game.

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it would be no worse than the current tool progression. Take power armor in Factorio. a primarily factory sandbox game. The armor enhances the gameplay. It doesn't replace it

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I despise the tool progression. I find it hinders the game and limits what I can create.

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