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Game doesn't techincally render above 60fps, no interpolation

Ryan Walker shared this feedback 15 months ago
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From my testing it seems like the game doesn't render at higher than 60fps, having framerates higher than that just renders duplicate frames which there is pretty wasteful. I know that the game is locked to 60 updates per second but please can you guys at least interpolate mouse or camera movements like most other games. Minecraft for example only has 20 updates per second but smoothly interpolates the camera to what ever frame rate you can render even 1000+. It also seems pointless to allow framerates above 60fps without interpolation because the game is just rendering the exact same frame multiple times causing excess gpu and power usage.

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Confirmed, Wind Turbines do in fact animate at 120fps, but anything physics based (including your own player) is locked to 60.

This makes playing on framerates above 60fps somewhat pointless, as the only things that really benefit is ui responsiveness and a handfull of animations.

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