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[BUG TIMER] SBC
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Hello, I created a shield from the dummy files. I modified the "minimum and maximum" timers but when creating the block it remains on 5 sec
<Definition xsi:type="MyObjectBuilder_TargetDummyBlockDefinition"> <Id> <TypeId>TargetDummyBlock</TypeId> <SubtypeId>Shield-modulableMK3</SubtypeId> </Id> <DisplayName>Bouclier balistique MK3</DisplayName> <Description>Bouclier balistique protége efficacement contre les balles, se recharge avec des plaques d'acier. </Description> <Icon>Textures\icones\shield1.dds</Icon> <CubeSize>Large</CubeSize> <BlockTopology>TriangleMesh</BlockTopology> <Size x="1" y="1" z="3"/> <ModelOffset x="0" y="0" z="0"/> <Model>Models\Bouclier\Shield-base.mwm</Model> <Components> <Component Subtype="SteelPlate" Count="175" /> <Component Subtype="SmallTube" Count="50" /> <Component Subtype="Alliage_Motor_Engine_mk3" Count="10" /> <Component Subtype="Computer" Count="20" /> <Component Subtype="Plaquemk3" Count="80" /> <Component Subtype="SteelPlate" Count="150" /> </Components> <CriticalComponent Subtype="Computer" Index="0" /> <MountPoints> <MountPoint Side="Bottom" StartX="0.00" StartY="0.97" EndX="1.00" EndY="2.03"/> </MountPoints> <BlockPairName>Shield-base</BlockPairName> <BuildProgressModels> <Model BuildPercentUpperBound="0.33" File="Models\Cubes\Large\TargetDummy_Construction1.mwm" /> <Model BuildPercentUpperBound="0.66" File="Models\Cubes\Large\TargetDummy_Construction2.mwm" /> <Model BuildPercentUpperBound="1.00" File="Models\Cubes\Large\TargetDummy_Construction3.mwm" /> </BuildProgressModels> <MirroringZ>Y</MirroringZ> <MirroringY>Z</MirroringY> <EdgeType>Light</EdgeType> <BuildTimeSeconds>20</BuildTimeSeconds> <DamageEffectName>Damage_Electrical_Damaged</DamageEffectName> <DamagedSound>ParticleElectrical</DamagedSound> <IsAirTight>false</IsAirTight> <PCU>70</PCU> <InventoryMaxVolume>1</InventoryMaxVolume> <InventorySize> <X>2</X> <Y>.1</Y> <Z>2</Z> </InventorySize> <DummySubpartNames> <string>TargetD_Torso</string> <string>TargetD_Head</string> <string>TargetD_RightArm</string> <string>TargetD_LeftArm</string> </DummySubpartNames> <DummySubpartCritical> <boolean>true</boolean> <boolean>false</boolean> <boolean>false</boolean> <boolean>false</boolean> </DummySubpartCritical> <DummySubpartHealth> <float>3500</float> <float>5500</float> <float>2000</float> <float>2000</float> </DummySubpartHealth> <ConstructionItemName>Plaquemk3</ConstructionItemName> <ConstructionItemAmount>80</ConstructionItemAmount> <MinRegenerationTimeInS>60</MinRegenerationTimeInS> <MaxRegenerationTimeInS>80</MaxRegenerationTimeInS> <RegenerationEffectName>Smoke_Construction</RegenerationEffectName> <DestructionEffectName>Smoke_Construction</DestructionEffectName> <RegenerationEffectMultiplier>7</RegenerationEffectMultiplier> <DestructionEffectMultiplier>7</DestructionEffectMultiplier> <RegenerationSound>ArcPrgConstrPh01Start</RegenerationSound> <DestructionSound>ArcPrgDeconstrPh01Start</DestructionSound> <MinFillFactor>.2</MinFillFactor> <MaxFillFactor>.6</MaxFillFactor> </Definition>
Is that an issue with a modded block?? because their is no shield in Space Engineer Vanilla, even with DLC
Is that an issue with a modded block?? because their is no shield in Space Engineer Vanilla, even with DLC
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