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Refractory blocks
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Thruster damage management, in general, is problematic for the design. Especially when using connectors, where our large thrusters damage our host grids that may not have a safe zone.
That's why the idea is to have refractory blocks. Heavy and expensive enough so that no abuse is made.
What would be the effect of such block?
And why not just keep an eye of the damage your thruster could do during ship design?
What would be the effect of such block?
And why not just keep an eye of the damage your thruster could do during ship design?
It would act as a thermal shield
This way we can design very compact ships with internal thrusters, or use it to protect a landing site.
It would act as a thermal shield
This way we can design very compact ships with internal thrusters, or use it to protect a landing site.
you know that launching site in real life don't use thermal shield they just leave room to most of the thruster exhaust and direct the end of it using a concrete tunnel
As you can see on those pictures of Ariane 5 launch site and launch the exhaust fumes are ejected through those concrete tunnel
you know that launching site in real life don't use thermal shield they just leave room to most of the thruster exhaust and direct the end of it using a concrete tunnel
As you can see on those pictures of Ariane 5 launch site and launch the exhaust fumes are ejected through those concrete tunnel
Personnaly in SE I keep voxel under my large grid thrusters and regarding small grid I keep small size thruster for launch and switch to large thruster when away from other friendly grid
Personnaly in SE I keep voxel under my large grid thrusters and regarding small grid I keep small size thruster for launch and switch to large thruster when away from other friendly grid
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