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Top Mounted Camera can rotate view by 90° increments
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Basically, put a dropdown menu in the settings so you can orient the view from the "top" mounted camera to better suit the build.
Normal cameras can just be rotated to achieve the desired angle, but top mounted cannot.
I agree. I placed the new top mounted camera on the underside of a block and discovered the view is upside down making it unusable. We should be able to rotate it's view so we can place them anywhere and set the view so it is right side up.
I agree. I placed the new top mounted camera on the underside of a block and discovered the view is upside down making it unusable. We should be able to rotate it's view so we can place them anywhere and set the view so it is right side up.
Not exactly the solution to your question but it is a mod doing a fshort fix
TSO - More Automaton Cameras
https://steamcommunity.com/workshop/filedetails/?id=2970717145
Not exactly the solution to your question but it is a mod doing a fshort fix
TSO - More Automaton Cameras
https://steamcommunity.com/workshop/filedetails/?id=2970717145
It seems odd that the slim mount camera can't orient the video feed.
It seems odd that the slim mount camera can't orient the video feed.
A simple slider in the config would be all that it takes.
A simple slider in the config would be all that it takes.
I upvoted this. But honestly, this should be for top mounted cameras AS WELL AS TURRETS. But not only rotate the view but the controls.
Being able to control turrets in a way that aligns with the player's orientation would make acquiring targets easier as well as hopping between turrets while tracking a target.
I upvoted this. But honestly, this should be for top mounted cameras AS WELL AS TURRETS. But not only rotate the view but the controls.
Being able to control turrets in a way that aligns with the player's orientation would make acquiring targets easier as well as hopping between turrets while tracking a target.
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