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Add projection Status to Event Controller
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The event controller does not currently support projector status, IE; incomplete/ complete.
I suggest adding this as it can be done via a script but having the event controller be able to detect a finished projection and then, say, switch a connector and charge a battery, on your newly printed drone would me automating builds for the new AI blocks fit more in line with the new system being tested at this time.
This would 100% be an awesome addition to the event controller I would love to see in the game.
I just came here to see if anyone had suggested it yet.
This would 100% be an awesome addition to the event controller I would love to see in the game.
I just came here to see if anyone had suggested it yet.
I don't see why this SHOULDN'T be a feature, it seems like it would be relatively easy to add, and I was surprised when I didn't see it as an option in the first place!
I don't see why this SHOULDN'T be a feature, it seems like it would be relatively easy to add, and I was surprised when I didn't see it as an option in the first place!
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