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Collision based block placement/hitboxes
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I've been in many situation where logically I *should* be able to place a block but because the boundaries of placement are 1x1x1 cubes, I can't
For example:
Having a system where the placement boundaries are linked to the hitboxes of the blocks would make this type of situation much less common.
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This is annoying for sure some times, For that I need to temporarily enable super gridding but if you're not an admin on the server, you're just out of luck there. This gotta be fixed, cause supergriding is a problemin the longrun, trust me I tried, the kraken was happy.
This is annoying for sure some times, For that I need to temporarily enable super gridding but if you're not an admin on the server, you're just out of luck there. This gotta be fixed, cause supergriding is a problemin the longrun, trust me I tried, the kraken was happy.
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