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For all thruster blocks: the ability to limit thrust from 0 to max
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Instead of having to resort to all sorts of grouping/tapping/thrust override shenanigans, I'd like to be able to dynamically limit the max thrust of a block, which is more in line with how thrusters other than solid-fuel actually work. Currently, if I don't want my ship to ram into the station, I have to play tappy tappy or have some system of smaller/weaker blocks I can cycle power on to get closer to the amount of thrust I need.
For instance, to use a mundane example: in a car there's a throttle so that even though the engine CAN put out 170 hp, if I feather the accelerator it simply gently eases forward. We have only on/off currently.
Add this slider. This is a good idea.
Add this slider. This is a good idea.
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