Exact block control
Submitted
When setting up sensor actions many blocks have actions that can be only On/Off. No precise option to call 'on' or 'off' specifically, regardless of current state. These actions cannot even be used properly by a sensor, because it allows them only once, either on 'MoveIn' event, or the 'MoveOff' (however those are actually called).
For example: I wanted to set a sensor to sense a grid below a connector, and if there is one then enable throw out on connector, and disable when grid is gone.
Please make precise actions available for every block!
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This is important not just for hotkeys but also for timer blocks, button panels, and automaton blocks. I would think it would be very easy to implement too.
This is important not just for hotkeys but also for timer blocks, button panels, and automaton blocks. I would think it would be very easy to implement too.
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