This object is in archive! 
[01.187.204] general state of game is becoming worse with each minor update
Declined
general state of game is becoming worse with each minor update, i would like to suggest there is a problem within KSWH, something is causing things to break that are not even being mentioned or touched, a problem with code merging, or code assets for when a project is started?please can we have some time spent to investigate this.
How do you know they are "not even being touched"?
How do you know they are "not even being touched"?
I seem to remember reports that KSH's versioning was atrocious, and that several different people working on different versions was the culprit for a lot of random bugs, especially bug that get "squashed" repeatedly. I don't think it's really getting much worse at the moment though, not really getting much better and it definitely slid downhill from the MP major, but I expected that.
I seem to remember reports that KSH's versioning was atrocious, and that several different people working on different versions was the culprit for a lot of random bugs, especially bug that get "squashed" repeatedly. I don't think it's really getting much worse at the moment though, not really getting much better and it definitely slid downhill from the MP major, but I expected that.
yeah 'not being touched' is assumption on my part, but why touch something and include it in an update, just l;eave it til its finished being touched, or if it has been touched and improved, why not mention it...
yeah 'not being touched' is assumption on my part, but why touch something and include it in an update, just l;eave it til its finished being touched, or if it has been touched and improved, why not mention it...
What they say: "fixed most common crashes in DS and SP"
What happens: Mod downloading stalls 200% more regularly, voxel corruption on DS now guaranteed within an hour, COM indicator now only works when a turret is active. Oh, but now the game crashes on load in instead of when grinding projections!
How the f does this make sense? We fixed wheels! Thrusters now shut off randomly!
This break 2 things to fix 1 is getting tiresome. It gets to the point, when I find a bug I consciously decide whether reporting it is worth risking breaking something new.
There's a typo in the server select screen. RIP cockpits.... (walks away muttering like a madman).
What they say: "fixed most common crashes in DS and SP"
What happens: Mod downloading stalls 200% more regularly, voxel corruption on DS now guaranteed within an hour, COM indicator now only works when a turret is active. Oh, but now the game crashes on load in instead of when grinding projections!
How the f does this make sense? We fixed wheels! Thrusters now shut off randomly!
This break 2 things to fix 1 is getting tiresome. It gets to the point, when I find a bug I consciously decide whether reporting it is worth risking breaking something new.
There's a typo in the server select screen. RIP cockpits.... (walks away muttering like a madman).
whatever process they have to locate, fix, and test bugs in their code needs to be changed or looked over, because it seems that one patch will fix "issue #1-5" then in patch 2 "issue #6-10" is fixed, but "issue #1-5" is broken again, now there is an "issue #11" because someone forgot to add a reference for a string or someone didn't properly annotate a definition.
whatever process they have to locate, fix, and test bugs in their code needs to be changed or looked over, because it seems that one patch will fix "issue #1-5" then in patch 2 "issue #6-10" is fixed, but "issue #1-5" is broken again, now there is an "issue #11" because someone forgot to add a reference for a string or someone didn't properly annotate a definition.
Jeez zoidbeeg over here seems to be a coder instead of a doctor.
The point of our frustration is how things seem to be taking 1 step forward 2 steps back. I haven't been able to play for weeks because the game takes up 16gb of my 16gb of memory, plus 12 gb of pagefile cache.
My DS can barely start without a steam violation occurring, and the DS seems to use more pagefile than it does memory, causing slowdowns in areas where there shouldn't be. Optimization seems like it was thrown out the window and I don't like that, so I'm going to voice my opinion.
Jeez zoidbeeg over here seems to be a coder instead of a doctor.
The point of our frustration is how things seem to be taking 1 step forward 2 steps back. I haven't been able to play for weeks because the game takes up 16gb of my 16gb of memory, plus 12 gb of pagefile cache.
My DS can barely start without a steam violation occurring, and the DS seems to use more pagefile than it does memory, causing slowdowns in areas where there shouldn't be. Optimization seems like it was thrown out the window and I don't like that, so I'm going to voice my opinion.
well its not gotten that bad for most of us, that seems more like a problem with your system
well its not gotten that bad for most of us, that seems more like a problem with your system
Hello, Engineer.
Please send a report to "Submit a Bug".
And be sure to include:
-Reproduction steps
-World/save files
-Videos/screen shots
Log files
Log files are located in C:\Users\YourUsername\AppData\Roaming\SpaceEngineers and so is saves folder.
Note that AppData is by default in windows a hidden folder, so if you cannot find it, you need to enable visibility of hidden folders. Here is guide how to do it step by step: http://www.bleepingcomputer.com/tutorials/how-to-see-hidden-files-in-windows/
Cheers!
Keen Sooftware House
http://www.SpaceEngineersGame.com/
Like us on https://www.facebook.com/SpaceEngineers
Follow us on http://twitter.com/SpaceEngineersG
Hello, Engineer.
Please send a report to "Submit a Bug".
And be sure to include:
-Reproduction steps
-World/save files
-Videos/screen shots
Log files
Log files are located in C:\Users\YourUsername\AppData\Roaming\SpaceEngineers and so is saves folder.
Note that AppData is by default in windows a hidden folder, so if you cannot find it, you need to enable visibility of hidden folders. Here is guide how to do it step by step: http://www.bleepingcomputer.com/tutorials/how-to-see-hidden-files-in-windows/
Cheers!
Keen Sooftware House
http://www.SpaceEngineersGame.com/
Like us on https://www.facebook.com/SpaceEngineers
Follow us on http://twitter.com/SpaceEngineersG
Replies have been locked on this page!