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Some Existing Plugins Are "Quality of Life" - Integrate Them, In Space Engineers
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I play on dedicated servers with mods. I noticed that plugins were removed from the workshop due to liability and/or other issues with consumers.
I vote to keep them. However, right now you have to install a special batch file launcher off of github. Plus other installs.
What if you take some, not all, of what the plugin developers have made and implement them as a special file inside space engineers. What I mean by a special file has to do with extension of the file you create and implement.
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yes please! specifically these
-the ctrl+g to select the block you are looking at (similar to shift-p for the paint copy feature)
-the jump select feature
-the projector features for:
>loading a repair projection
>sending projection components to assembler
all those do not impact existing systems. for any that do you could add it as an enable option in game settings. such as
-switching available tools with the scroll wheel (and do the same for pistols, rifles)
-default respawn as spacesuit (to minimize streaming load on servers)
yes please! specifically these
-the ctrl+g to select the block you are looking at (similar to shift-p for the paint copy feature)
-the jump select feature
-the projector features for:
>loading a repair projection
>sending projection components to assembler
all those do not impact existing systems. for any that do you could add it as an enable option in game settings. such as
-switching available tools with the scroll wheel (and do the same for pistols, rifles)
-default respawn as spacesuit (to minimize streaming load on servers)
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