macOS and Linux
Submitted
Currently I am playing Space Engineers only on Windows, but I would love to play it also on my Mac or on Linux with (almost) the same performance. So I hope that future versions of Space Engineers support macOS and Linux.
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In order for this to happen, other things must be done first, like use a multi-platform renderer. Vulkan is a great choice, it's more efficient than DirectX 11, and runs pretty much everywhere DX11 does and more, even Mac via MoltenVK. https://support.keenswh.com/spaceengineers/general/topic/develop-a-vulkan-renderer-to-replace-or-co-exist-with-dx11
In order for this to happen, other things must be done first, like use a multi-platform renderer. Vulkan is a great choice, it's more efficient than DirectX 11, and runs pretty much everywhere DX11 does and more, even Mac via MoltenVK. https://support.keenswh.com/spaceengineers/general/topic/develop-a-vulkan-renderer-to-replace-or-co-exist-with-dx11
I also hope for linux support. I don't use windows at all and will not use it ever (unless I have to ofcourse).
All games that I have or would like to have support linux on Steam. All except this and one another.
I also hope for linux support. I don't use windows at all and will not use it ever (unless I have to ofcourse).
All games that I have or would like to have support linux on Steam. All except this and one another.
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