Confiscation corridor

Deon Beauchamp shared this feedback 20 days ago
Not Enough Votes

Confiscation corridor.

Customs border control block for checking for prohibited items in backpacks.

The block will remove black listed items or only allow white listed items to remain in backpack when passing through the control corridor block.

Replies (3)

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1

Papers please.

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1

Presently, the use of tools and weapons is only restricted in safe zones.

This totally eliminates some gameplay possibilities within the safe zone.

That is a good thing for the most part, but there may be the occasion where gameplay needs the restriction and for the rules to be broken.

So instead of a blanket area being covered by an energy field that disables tools and weapons, a custom gate could be used to confiscate tools and weapons when a player passes through the gate.

A player without tools is limited in play to what ever the surroundings allow.

The opportunities for addition gameplay would now exist.

Smuggling, theft or solving puzzles become part of the game.

If a welder and components were 'found' restricted devices could be constructed with the controlled zone.


Other thoughts :

Imprisonment as a means of infiltration.

Tools with temporary lifetimes.

Pass keys for doors.

Intercom consoles for social engineering.

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2

I like this in theory, perhaps with the opposite 'when you walk through the gate, if you do not have X (tools, bottle, seeds for your farm, etc) you are handed [a number].

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1

I am good with this too.

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