Pleas damage me in creative mode.

Marcus Phenix shared this feedback 4 days ago
Not Enough Votes

Id like to build scenarios in SE focused more on scale. Like an epic city under siege battle with units from 2 sides building automatically and entering the ongoing battle. This is much easier in creative mode where i don't have to convey and connect every little thing plus programing to make them arm and fuel out of pre loaded containers. Allowing us to take damage in creative mode or turn ammo and fuel requirements off in survival would open the door to amazing scenarios.

Replies (2)

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just do it in survival with admin tools enabled

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That works once but for things that respawn or send wave after wave it's not realistic. plus, the problem is not doing it it's the pcu bloat of all those container convers and systems to automatically build fuel arm and launch units. That takes away from the scale that I'm shooting for when the scenario is more like a rts focusing on the battle rather than engineering. Not that i don't love engineering ive built whole cities just cuz.

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