Public Test in-game SFX not working properly?

2005Guyver01 shared this bug 10 months ago
Submitted

For some reason when playing in the public test, the sounds are muffled and weird. The footsteps sound like you are dragging a chain behind you. There are similar sounds with nature/animal sfx. In the main menu they all come out right, but in game they don’t.


I was playing in single player, Wild Start, no barbarians. (No mods and the rest set to default)


I initially started with the output audio at: 24 Bit 48000 Hz, when I changed to 24 Bit 44100 Hz there was no change.


https://youtu.be/YhjAU2YjpCw


PC Specs:

Windows 7 Pro SP1 64Bit

Motherboard: Asus Z170 Pro Gaming Motherboard (small problem with initial start-up - USB's don't work, after reset they do?)

CPU: Intel Core I7-6700K Processor (4 GHz, 8 M Cache, LGA1151)

Heatsink: Noctua NH-U14S Ultra-Quiet Slim CPU Cooler with NF-A15 Fan

RAM: 32GB DDR4 3000MHZ Corsair Vengeance

PageFile: 64GB

GPU: Sapphire Radeon NITRO R9 390 OC Gaming GPU 8GB

1st HD: 240GB Radeon SSD

2nd HD: 2TB SATA III

3rd HD: 2TB SATA III

4th HD: 240GB Kingston SSD

5th HD: 2TB SATA III

Optical Drive: Pioneer BD-RW BDR-209

Sound Card: Sound Blaster Zx

PSU (Power Supply): Corsair RM1000i RMi Series 1000 Watt Fully Modular Power Supply


Monitor: (1st): IIYama 28" G-Master GB2888UHSU Monitor (3840 x 2160 Max DPI)

Mouse:Tecknet 6D Gaming Mouse (Cheep but still a good mouse)

Keyboard: Corsair Raptor K30