[0.7.1] Audio stutters when game tries to change ambient music
I was trying to test out the new things in the 0.7.1 stable build on steam today.
I was running a single player creative world, when I noticed that the game was having troubles with changing audio. When the game is about to transition from one ambient music track (for instance the one with violins in it) to another one, the audio starts sputtering weird sound beeps first and then stops.
The video below is an example of what happened