World lag and abnormal mechanism behavior when spawning multiple transports with pistons and rotors
Submitted
When more than one or two transports containing pistons, rotors, and other mechanisms are spawned in the world, the world starts to lag and the vehicles behave abnormally. If a transport is docked to a large ship together with other small ships, then when the player undocks one of the transports, all rotors, pistons, and other mechanisms fall down under gravity. Also, on a large ship that has two or three small ships with mechanisms, during flight a "bacchanalia" begins: all moving mechanisms lag, shake, and can explode right in flight.

I have the same bug
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