Modding: let area welders/grinders use box or capsule detectors, not just spheres
Not Enough Votes
Building remote welder/grinder blocks for my mod (E.A.T. on the workshop) and ran into a wall with the area integrity tool.
What's happening
- AreaIntegrityToolEntityDetectorComponent only works with a SphereShapeEntityDetectorComponent: the field is typed to the sphere, and blocks are picked with a bounding-sphere test around the query dummy, so a tool meant to work 100 m along its aim needs a sphere 100 m wide, and welds or grinds everything around the line too
- Drills don't have this problem: the cut can be a box or capsule brush, so long thin mining beams work
- The single-target path (interacted entity provider) only gets a target while a player controls the tool, so block tools can't use that either
Asks
1. Could the area detector take any shape detector (box, capsule), the way drills take any brush shape?
2. Could block tools get a first-hit / raycast target without a player controlling them?
Related: Make Area Welding the Default for all Welder Types (https://support.keenswh.com/spaceengineers2/pc/topic/57673-make-area-welding-the-default-for-all-welder-types)
I like this feedback
Replies have been locked on this page!