Reduce the camera shift when using target based gyro

TheWind shared this feedback 22 hours ago
Not Enough Votes

When using target based gyroscope mode, the camera shifts all the way up and leave the ship very offset from center and, while it makes sense for large and heavy ships, it is very inconvenient on the small ones.

When NOT using target based gyro, the camera centers on the player and it feels almost better to control the ship, but the gyros without the target based feel heavy and sluggish.

Also, please disconnect the roll from the target based gyro position enforcement functionatlity somewhat, it keeps trying to enforce a rotation when trying to land and it keeps raising one or the other side, but i can only target pitch and yaw positions with the mouse, the roll is still on Q and E, but they enforce the angle? please no.

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