Are monement commands buffered?
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If a ship is stuck, either because a connector is glitched or because it got jammed in a tunnel, the game appears to stack up and attempts to move it. Then when you free it, by grinding down the offending blocks or voxels, it leaps into motion (perhaps with Lord Klang's assistance).
This is neither intuitive nor helpful Would it be too much trouble to simply ignore move commands when the ship is stuck?
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