Gameplay feedback and Combat feedback
Enjoying the new update but think the game soley needs some updates soon to the movement of ships, smaller craft should be able to turn more rapidly, with the ability to ease into turns to perform landings without having to micro adjust to a landing pad due to insanely powerful interial dampeners.
I think adding the ability to set cruising speeds, landing speeds and other options to allow fine grain movement could be neat, though unsure how that could be implemented.
Ground vehicles are a bit bland currently, theyre not super enjoyable to drive / control and honestly its dirt cheap to just get a flying vehical, there is not much incentive to using a ground vehical currently. Especially when using atmos thrusters.
I do like combat, but its super easy, you're a bullet sponge the enemies die in 2 - 3 hits, I think it would be so much better if you could die in like 2 - 3 hits, make it harder for the player to survive but please do NOT turn enemies into bullet sponges, nothing sucks more than spending 2 hours shooting 1 enemy until they eventually die (unless you miss, then the fun is trying to be a better shot) there needs to be incentive for plays to play stragetically without just being sniped by turrets, so I like the enemies, but I wish there were more deadly.
I also wish they reacted to sound better, and would try and hunt you down when alerted, right now they just kinda walk around, I havent seen them take cover yet.
I get this game is still in early testing, and just trying to get players to test features and ensure the base works, but you have a lot of foundation in now, that I think you need to start fleshing out the movement, and gameplay.
I like this feedback
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