Event Controller does not trigger action when it should
Submitted
I've come across a weird situation where an action is only triggered when the hinge comes to an almost stop. I wanted to create a sequence, where the Ramp extends when the hinge is down, but somehow it doesn't trigger the retract action when it should.
An example of this is attached in a cropped video because of the length
Files:
Space Engineers...
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I have the same bug
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