My Own Vehicle Wheels are Considered Enemies: Sensor Bug
Submitted
I created a turret that moves via sensors. Despite having all sensors selected to detect only enemy players and grids the sensor box lights up green when it spots any wheels i own and this causes my turret to shoot my own wheels.
Side Note: I have a friendly fire sensor that turns my gatling off if it aims at one of my own grids. This confirms that the sensor does not consider my own tires as part of my grid.
The game is coming along well. Keep up the good work guys.
I have the same bug
I tried this with a simple setup. It seems that the wheels do not have an entity relationship. Regardless of the filter 'Detected Entity Relationship' (all turned off) the sensor will always detect wheels as a grid.
The wheels seem to sit outside of what the players can see as the list of entity relationships and whatever list it is currently in (may be NULL) the sensor is finding it.
I tried this with a simple setup. It seems that the wheels do not have an entity relationship. Regardless of the filter 'Detected Entity Relationship' (all turned off) the sensor will always detect wheels as a grid.
The wheels seem to sit outside of what the players can see as the list of entity relationships and whatever list it is currently in (may be NULL) the sensor is finding it.
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