Locking Voxel Tools Snap-to-Grid
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For a long time I've been having trouble (in creative) making tunnels into terrain or getting structures I build to connect to the ground in the way I want and I had an idea of how to improve this.
What I propose is a snap-to-grid option when using the voxel tools to enable whatever shape your using (particularly the cube) to snap to a nearby grid and enable you to align it with that grid when creating/removing terrain.
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