Drilling Bug Inventory due to Phantom Ore
The first time using my new miner the drills worked fine. Once I connected to another grind and moved the ore out of the ship, the second run cause the inventory full alert at 20% cargo capacity. I saw smoke from damage after the second run and removed the drill that was smoking due to not finding the source with my welder. Once removed the smoke disappeared. I replaced the drill and proceeded to go for another ore run. This run was smooth with no inventory problems. Connected to the same grid and transferred the ore. The proceeding run triggered the inventory full alert at 20% again. Having removed one of the two drills on my ship and found random ore on the ground as soon as finished grinding off the drill, when ship and personal inventory were empty of ore. Replacing said drill and going on another run has cleared the inventory full alert. I remember seeing random mysterious ore on the bay floor after each run.
I have the same bug
I forgot to add that the ship inventory stays at a higher percent after clearing the inventory but dropped after removing and replacing the drill. I checked the inventory percentage before drill replacement and after while disconnected from any other grid
I forgot to add that the ship inventory stays at a higher percent after clearing the inventory but dropped after removing and replacing the drill. I checked the inventory percentage before drill replacement and after while disconnected from any other grid
I get the feeling the more I work on this blueprint I got from the workshop the more I think my problem was that I had either bad piping between locations or that things were damaged and not fixed correctly.
I get the feeling the more I work on this blueprint I got from the workshop the more I think my problem was that I had either bad piping between locations or that things were damaged and not fixed correctly.
Hello Senneth Pendra,
Could you please confirm that issue was caused by damaged blocks?
Kind Regards,
Bartosz
Keen Software House
Hello Senneth Pendra,
Could you please confirm that issue was caused by damaged blocks?
Kind Regards,
Bartosz
Keen Software House
I really do think it was user error and not the game at this point. I think it was bad conduit layout and missing connections. thank you for getting back to me on this but I think this can be archived.
I really do think it was user error and not the game at this point. I think it was bad conduit layout and missing connections. thank you for getting back to me on this but I think this can be archived.
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