Broadcast Controller in SE2 and more
Some feedback from SE2 from VS 2.3 :
1) Pistons and Rotors need to be Early/Mid Game - as currently they need complex items which are impossible to get planetside without also needing to build Fabricators and other complex production methods.
2) Game Desparately needs some form of build planner to enable construction of more complex items - at the moment even to build items such as ion engines you need to physically make notes of the components you need as there is no build queue.
3) The options on wheels are very lacking - need to be able to switch auto turning, make distinction between acceleration and breaking - and to adopt the old SE1 system for forward and reverse movements on vehicles (or at least the ability in settings to switch between the new and old control scheme.
4) SE2 needs a broadcast controller mechanism similar to SE1, where grids can send, filter and automate responses to messages from other grids.
I like this feedback
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