LCD screens automated to change text can show other vehicles LCD screens text
Hello Keen,
I have encountered an odd issue with LCD screens. The LCD screens are programmed by event controllers to display keys as text or an asterisk on an LCD to track mouse movement. However, when then driving that vehicle around and observing the LCD screens, the text can change to come from the wrong event controller or text can come from another vehicles LCD screens entirely.
To replicate it:
- Create a vehicle has 14 event controllers and 14 LCD screens. For example, event controller detects forward movement and puts W as text on an LCD screen or S for backward on a different screen. Do this for all possible controls.
- Drive the vehicle around and observe the screens.
- Add another vehicle with LCD screen set with static text.
- Repeat.
This vehicle I can replicate it with and have put in the workshop:
https://steamcommunity.com/sharedfiles/filedetails/?id=3764293652
Images attached show:
no_asterisk.png - this is what is expected. Each keyboard control shown on the (lower) screens.
asterisk.png - this shows the asterisk used in the upper 4 screens for mouse movement displaying in the lower 10 where only letters are expected.
c_not_asterisk.png - shows specifically the event controller that has sole control over that LCD screen setting text as C.
previously_deleted_text.png - blue highlights show text from another vehicle LCD screen showing where it should not. orange highlight shows text I had in a screen which is now deleted (shown as empty orange box - I had a screen measuring a hinge showing LT 90 and GT 90 - these screens do not exist on any vehicle in the save).
I can only seem to make it happen when moving, when parked and just pressing buttons it does not seem to happen (or I am not patient enough with testing).
Good luck.
Kind regards,
Sand
I have the same bug
Replies have been locked on this page!