Planet moving when adding overridden thrusters to static grid
Hi,
I encountered a strange bug, and I didn't find a similar issue in the already reproted bugs.
I created a static grid as a creative build support on Verdure.
I added a moving subgrid, connected with a rotor and piston to the static grid.
The subgrid has stabilizing wheels, that might be connected to the issue as i could not reproduce the bug just by using the piston and rotor.
I needed to elevated this subgrid a bit, so i used thrusters to help the piston go up.
I set a positive value on the thrusters override.
I was in jetpack mode around the grid.
Bug : I realized that while I was not moving (speed 0km/h), the whole planet seemed to be moving in the direction the thrusters are thrusting in (because the static grid itself doesn't move relatively to the ground).
Expected behaviour : I shouldn't see anything moving relatively to me except the subgrid that has the thrusters.
I could not reproduce the bug in a separate save file. Please find attached my save file. Click on the ON button the enable the override thrusters, You should see everything moving in the direction off the thrusters. When clicking on OFF, it'll stop the override, and the grid then moves in the opposite direction.
Best regards,
Supranox
I have the same bug
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