Trees prevent blueprint from being set or snapped.
Submitted
landscaping should not prevent blueprints from being laid, however the blueprint disappears and turns red if overlaying trees.
landscaping should not prevent blueprints from being laid, however the blueprint disappears and turns red if overlaying trees.
I've been running into this issue ever since VS2 first came out. I love building large bases and even cities, but unfortunately, rocks and trees constantly get in the way when placing blueprints. You have to clear the entire area with the voxel brush... it's very inconvenient and wastes a ton of time.
I've been running into this issue ever since VS2 first came out. I love building large bases and even cities, but unfortunately, rocks and trees constantly get in the way when placing blueprints. You have to clear the entire area with the voxel brush... it's very inconvenient and wastes a ton of time.
Yes I can understand if landscaping and obstacles prevent the actual blocks from being built, but it should not prevent the a projection.
Yes I can understand if landscaping and obstacles prevent the actual blocks from being built, but it should not prevent the a projection.
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