Rendering bug with thin lines that forms around light sources
Submitted
It seems that those artifacts have something to do with light source's transparent images. Those lines are formed around every light source, including the sun, the player-placed lights and thrusters. Though, I haven't noticed them around the player's headlights. Below I've attached my CPU, GPU, RAM, a brief description of my graphics configurations, an image of the artifacts and the log files of the last short session.
CPU: i3-12100F
GPU: RX 6600 8Gb
RAM: 16Gb DDR4 2666Mhz
- The majority of the graphical configuration is set to medium/high, no ray-tracing, mantaining a stable 60 fps.

I have the same bug
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