UI and general detail
Not Enough Votes
It may just not be me, but one of the turn offs of current SE2 is the UI and font, nitpicky I know, im just not a fan of how large and overwhelming it seems compared to SE1, and essentially am hoping UI modding comes into SE2 like the first game, maybe if we had a 'UI scaling' setting it would help
Also, though I appretiate and enjoy looking at how complex the new parts look with animations and all, I enjoyed the simpler look of older pieces and hope you can add 1. an option in the control panel of animated blocks to pause them (and still function) and 2. a graphics setting to reduce the polygon count/detail of stuff like broken part fragments, not only for looks but performance.
In total, more options = better :)
I like this feedback
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