UI and general detail

madexcidio shared this feedback 21 hours ago
Not Enough Votes

It may just not be me, but one of the turn offs of current SE2 is the UI and font, nitpicky I know, im just not a fan of how large and overwhelming it seems compared to SE1, and essentially am hoping UI modding comes into SE2 like the first game, maybe if we had a 'UI scaling' setting it would help

Also, though I appretiate and enjoy looking at how complex the new parts look with animations and all, I enjoyed the simpler look of older pieces and hope you can add 1. an option in the control panel of animated blocks to pause them (and still function) and 2. a graphics setting to reduce the polygon count/detail of stuff like broken part fragments, not only for looks but performance.

In total, more options = better :)

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