A combat system proposal: The Thrusters of se2

gruller65 shared this feedback 6 hours ago
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Additional Propulsion ProposalWith the introduction of the new combat systems, propulsion choice could become a much more important part of ship design in Space Engineers 2.

Currently, the game features four primary propulsion types: propellers, atmospheric thrusters, hydrogen thrusters, and ion thrusters. One interesting addition could be a late-game propulsion tier similar in concept to the Prototech blocks from Space Engineers 1—advanced systems that offer significantly improved performance while introducing new tradeoffs and resource requirements.

Some examples could include:

  • Jet Thrusters – A fuel-consuming atmospheric propulsion system designed for use within planetary atmospheres. These could provide substantially higher thrust than standard atmospheric thrusters at the cost of fuel consumption, increased manufacturing cost, and potentially a larger signature.
  • Hybrid Hydrogen-Ion Thrusters – Advanced thrusters that consume both hydrogen and electrical power. These could provide greater thrust output than standard hydrogen or ion thrusters while offering improved efficiency in space. To maintain balance, they could be less effective within planetary gravity wells or atmospheres.

These additions would provide players with more meaningful propulsion choices and create additional late-game progression goals. Rather than simply upgrading to larger versions of existing thrusters, players would need to consider fuel consumption, operating environments, power requirements, manufacturing costs, and ship roles when selecting propulsion systems.

As a smaller quality-of-life addition, it would also be interesting to see a thruster cover block. This would allow builders to better integrate thrusters into ship designs, improve aesthetics, and create more streamlined hull shapes without sacrificing functionality....plzz thruster covers

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