Stack Overflow crash in Havok physics with large grid (300k+ PCU)
Game Version: 2.2.0.2116
System: AMD Ryzen 9 7900X, RTX 4070 Ti, 32GB RAM, Windows 11
Bug description:
My large ship (300,000+ PCU) causes a repeatable Stack Overflow
crash in the Havok physics engine. The game crashes every time
after loading the world "Yamato world 2 1".
Error from log:
Stack overflow at Keen.VRage.Physics.Havok.HkSession+__Internal
.StepCollide(IntPtr, Single)
Exit code: -1073741571 (0xC00000FD)
Steps to reproduce:
1. Load the save "Yamato world 2 1"
2. Enter and fly the large ship (300,000+ PCU)
3. Game crashes with Stack Overflow in HkSession.StepCollide
No mods installed. Vanilla only.
Save file and full log attached.
Additional note: The game incorrectly flags my system as "MinRequirementsNotMet" in the log, even though my hardware exceeds the recommended specs (Ryzen 9 7900X, RTX 4070 Ti, 32GB RAM).
I have the same bug
Hello Leon,
I could load your provided world without an issue. Are you able to paste the ship or any other high PCU grid in any other world?
The "MinRequirementsNotMet" is present due to the Game not being able to detect a drive where the Game's executable is located. What drive do you use?
There are a few solutions we can try:
Let me know if any of these helps.
Kind Regards,
Bartosz
Keen Software House
Hello Leon,
I could load your provided world without an issue. Are you able to paste the ship or any other high PCU grid in any other world?
The "MinRequirementsNotMet" is present due to the Game not being able to detect a drive where the Game's executable is located. What drive do you use?
There are a few solutions we can try:
Let me know if any of these helps.
Kind Regards,
Bartosz
Keen Software House
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