Stack Overflow crash in Havok physics with large grid (300k+ PCU)

Leon shared this bug 20 days ago
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Game Version: 2.2.0.2116

System: AMD Ryzen 9 7900X, RTX 4070 Ti, 32GB RAM, Windows 11


Bug description:

My large ship (300,000+ PCU) causes a repeatable Stack Overflow

crash in the Havok physics engine. The game crashes every time

after loading the world "Yamato world 2 1".


Error from log:

Stack overflow at Keen.VRage.Physics.Havok.HkSession+__Internal

.StepCollide(IntPtr, Single)

Exit code: -1073741571 (0xC00000FD)


Steps to reproduce:

1. Load the save "Yamato world 2 1"

2. Enter and fly the large ship (300,000+ PCU)

3. Game crashes with Stack Overflow in HkSession.StepCollide


No mods installed. Vanilla only.

Save file and full log attached.


Additional note: The game incorrectly flags my system as "MinRequirementsNotMet" in the log, even though my hardware exceeds the recommended specs (Ryzen 9 7900X, RTX 4070 Ti, 32GB RAM).

Replies (1)

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Hello Leon,


I could load your provided world without an issue. Are you able to paste the ship or any other high PCU grid in any other world?

The "MinRequirementsNotMet" is present due to the Game not being able to detect a drive where the Game's executable is located. What drive do you use?

There are a few solutions we can try:

  1. The log states that available RAM at launch is only approx. half of your RAM. Try disabling any overlay (Discord, Steam etc.) and closing other applications
  2. It seems that your Avast antivirus is injected into the Game process. Try excluding SE2 Game folder and the Appdata - C:\Users\(your_username)\AppData\Roaming\SpaceEngineers2 folder from the antivirus
  3. If you don't have it already, update your GPU driver to the latest available version

Let me know if any of these helps.


Kind Regards,

Bartosz

Keen Software House

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