Hi, this one oddly seems similar to the previous one I put in, but clearly unrelated.
Welding gets stuck at times where I can't weld anything on any grid despite having the raw materials in inventory. When it happens, I can't weld anything on any grid, and clearly the grids are in a buildable state. Such as, one armor block on the free starter platform near vallation is 50% and all the surrounding ones on the landing pad are complete. It says I need 10 steel plate, or 130 iron ore (ish) to finish. I have 1000 iron ore in my backpack. I activate my welder, no progression or advancement. I switch to my area welder to see if it's just a bug with the welder, no progression or advancement. I go to my ship which is hovering nearby, which has an unfinished window that needs an amount of silicon ore, I have 1000 silicon ore in my inventory. Weld, no progression.
Here's the fun part. Go to my cargo container and extract one (1) steel plate. Return to the first armor block on the platform. The one steel plate is used and then the ore is consumed normally and the block is finished. Go to the window, and the silicon is consumed normally and the window is finished. Etc.
I have the same bug
Hello Wilhelm,
I could not reproduce this issue. Could you please provide a video recording of it?
Kind Regards,
Bartosz
Keen Software House
Hello Wilhelm,
I could not reproduce this issue. Could you please provide a video recording of it?
Kind Regards,
Bartosz
Keen Software House
I've been trying to duplicate this in a new game, wondering if this might require the area welder to trigger the condition. Once it happens, both the regular welder and area welder have the same problem, but at least so far I can't make it happen with just the regular welder. I'll keep trying.
I've been trying to duplicate this in a new game, wondering if this might require the area welder to trigger the condition. Once it happens, both the regular welder and area welder have the same problem, but at least so far I can't make it happen with just the regular welder. I'll keep trying.
Since the latest update / patch I have had the same issue. I was building a base on an asteroid near Kemik when I was able to place some half blocks and some stairs with just iron ore in my backpack but when I went to weld them up I was unable to get any further. I grabbed some steel plate and was suddenly able to weld up again.
Later I was unable to even get the initial build state for the half blocks with ore and had to use steel plates. Also I'm not sure if its supposed to be like this now but I can only weld lights with construction components not ore.
This issue happens with both area welder and normal welder.
Since the latest update / patch I have had the same issue. I was building a base on an asteroid near Kemik when I was able to place some half blocks and some stairs with just iron ore in my backpack but when I went to weld them up I was unable to get any further. I grabbed some steel plate and was suddenly able to weld up again.
Later I was unable to even get the initial build state for the half blocks with ore and had to use steel plates. Also I'm not sure if its supposed to be like this now but I can only weld lights with construction components not ore.
This issue happens with both area welder and normal welder.
Yep, same here. I haven't figured out a set of steps to make it happen reliably. If anyone else runs into it and can capture a video, awesome.
Yep, same here. I haven't figured out a set of steps to make it happen reliably. If anyone else runs into it and can capture a video, awesome.
I just found out its not just ships its for everything i just tryed weld a cargo on my base if i am 100% full it dont let me weld nothing
I just found out its not just ships its for everything i just tryed weld a cargo on my base if i am 100% full it dont let me weld nothing
if you weld from resources (ex:iron), you need some place to put the parts (ex: armor block)
Does it do the same when welding from parts?
if you weld from resources (ex:iron), you need some place to put the parts (ex: armor block)
Does it do the same when welding from parts?
Okay, steps established, note to Bartosz. This issue here is also reported in this one: https://support.keenswh.com/spaceengineers2/pc/topic/53758-blue-print-welding
In that ep there was feedback about ore only welding failing when your backpack is at 100%. I tested it and confirmed this is the behavior I've observed in this report. If your backpack is maxed out (full of iron ore, for example), you can't weld things that require iron ore (for example) in that state. I was observing a 'fix' for this by grabbing a single plate, which required me to dump an amount of the ore. Then I welded a single plate, leaving exactly enough room to create another plate in the inventory, which at that point unblocks the ore welding completely.
So the root cause here appears that the backpack building from ore cannot work unless there is enough room in the inventory to make a single refined unit of the component you're needing 'first' in your weld. If that's a steel plate, then you need one steel plate's room in your inventory along with the ore to weld 'thing' needing steel plate. Same for other components. Probably need to work out a fix still as that's unexpected behavior certainly.
Okay, steps established, note to Bartosz. This issue here is also reported in this one: https://support.keenswh.com/spaceengineers2/pc/topic/53758-blue-print-welding
In that ep there was feedback about ore only welding failing when your backpack is at 100%. I tested it and confirmed this is the behavior I've observed in this report. If your backpack is maxed out (full of iron ore, for example), you can't weld things that require iron ore (for example) in that state. I was observing a 'fix' for this by grabbing a single plate, which required me to dump an amount of the ore. Then I welded a single plate, leaving exactly enough room to create another plate in the inventory, which at that point unblocks the ore welding completely.
So the root cause here appears that the backpack building from ore cannot work unless there is enough room in the inventory to make a single refined unit of the component you're needing 'first' in your weld. If that's a steel plate, then you need one steel plate's room in your inventory along with the ore to weld 'thing' needing steel plate. Same for other components. Probably need to work out a fix still as that's unexpected behavior certainly.
Your backpack is full, you cannot weld/build items automatically when there is no space left.
It has been reported multiple time before.
Your backpack is full, you cannot weld/build items automatically when there is no space left.
It has been reported multiple time before.
Thanks so much!
Thanks so much!
Hello Engineers,
It seems that if the Character's inventory is at 100%, Hand Welder will not work in Raw Mode, however, welding using components should still be possible. Additionally I could not reproduce this using Grids as Welder Blocks work exclusively in Component Mode.
I have reported the issue with Hand Welder and attached this thread to our internal ticket (SE2-32517).
Kind Regards,
Bartosz
Keen Software House
Hello Engineers,
It seems that if the Character's inventory is at 100%, Hand Welder will not work in Raw Mode, however, welding using components should still be possible. Additionally I could not reproduce this using Grids as Welder Blocks work exclusively in Component Mode.
I have reported the issue with Hand Welder and attached this thread to our internal ticket (SE2-32517).
Kind Regards,
Bartosz
Keen Software House
I also tested in another world shared by a Participant on the Setam SE2 Forum, and it is the same Bug.
I can't build projected blocks with normal character hand welder when my character inventory is full load with red warning blinking in lower left corner of the screen.
I also tested in another world shared by a Participant on the Setam SE2 Forum, and it is the same Bug.
I can't build projected blocks with normal character hand welder when my character inventory is full load with red warning blinking in lower left corner of the screen.
Test in this Workshop save shared by another Participant :
Steam Workshop::cant build
Test in this Workshop save shared by another Participant :
Steam Workshop::cant build
The problem, I think, is linked to welding from Ore, where the game wants to push the item in your backpack before using it like a normal welding.
This does not make logical sense to me. If I were, here, to create something with the need to use it right away, I would not store it before using it, I would use it right away.
The ore welding will have to piggy back a bit later in the standard welding method 😉
The problem, I think, is linked to welding from Ore, where the game wants to push the item in your backpack before using it like a normal welding.
This does not make logical sense to me. If I were, here, to create something with the need to use it right away, I would not store it before using it, I would use it right away.
The ore welding will have to piggy back a bit later in the standard welding method 😉
Yeah, I'm having the same problem though I have noticed at least when I run into this problem I haven't noticed it mattering to replicate the issue. Just simply dropping anything or moving anything no matter how small - the "MUST" in order for welding to start ocurring again is you cannot have a completely full backpack or suit / whatever... even if you only drop 1 small item that weighs veritably nothing it will still start welding again - which has been my experience as I've played around with it to analyze what was going on as that's part of my job in the computer industry - so I was messing around and found it doesn't matter - just make sure your backpack is not in the red or reading full.. and you can weld no problema...
Yeah, I'm having the same problem though I have noticed at least when I run into this problem I haven't noticed it mattering to replicate the issue. Just simply dropping anything or moving anything no matter how small - the "MUST" in order for welding to start ocurring again is you cannot have a completely full backpack or suit / whatever... even if you only drop 1 small item that weighs veritably nothing it will still start welding again - which has been my experience as I've played around with it to analyze what was going on as that's part of my job in the computer industry - so I was messing around and found it doesn't matter - just make sure your backpack is not in the red or reading full.. and you can weld no problema...
i work around it by removing 20 to 50kg of do its not 100 percent full
i work around it by removing 20 to 50kg of do its not 100 percent full
Perhaps a "hidden buffer" where the material is stored during welding up a block would help. As in, when building from ore the newly created component sits in limbo until it is welded to the block. Only then, the ore is removed from the backpack.
Perhaps a "hidden buffer" where the material is stored during welding up a block would help. As in, when building from ore the newly created component sits in limbo until it is welded to the block. Only then, the ore is removed from the backpack.
Hello Engineers,
This issue has been fixed on Vertical Slice 2.3 version - coming live today!
As such, I will close this thread.
Happy Engineering!
Kind Regards,
Bartosz
Keen Software House
Hello Engineers,
This issue has been fixed on Vertical Slice 2.3 version - coming live today!
As such, I will close this thread.
Happy Engineering!
Kind Regards,
Bartosz
Keen Software House
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