contract ideas
Not Enough Votes
a few simple and broad ideas for contracts that might be repeatable but doesn't effect the colonization effort.
1. patrol - 3 or 4 POI's, could find an aggressive pilot or a defensive satellite or an SOS pilot whose ship needs repaired
2. bounty - hunt for a ship or npc hiding in a satellite
3. infiltrate - grab data from a base
4. defend - build up defenses for a base from an attacker within a time frame
5. SOS - find and repair a ship in trouble
6. spy hunter - find the enemy comm unit and track down the destination for the signal
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