space engineers 2 mission marker obscure objects

DK shared this feedback 5 hours ago
Not Enough Votes

Firstly Thankyou for making key-binds editable, Greatly appreciated.

Okay, mission markers and Gps markers are great and needed in the Vastness of open space. Having just completed the first sector in survival, I have some observations.

The mission where we must destroy a turret. The antenna marker fully obscures the turret at range, so much so that on approach I was fired upon before I could even see it. Sure I see now that the mission marker can be visited first to safely destroy the turret.

Another example, while flying by unknown contacts is would be nice to see what they are before I get close to them.

Yes "H" toggles through variations of the marker's text and range, all good. However the icon stays and never changes size.

option2 is the "U" key to hide the HUD completely. This solves the visibility Issue but at the cost of loosing Health and ship stats, like speed, fuel ect.

Suggested solutions, Fancy fix would be a range depend icon/marker size that scales down the closer you get to a marker, be it Mission, Ore, Antenna or Gps.

Or add a "no marker" option to the "H" key rotation. ie, full details--minimal details--just range--nothing/no icon no text. That way we keep Hud info visible and icon/marker detail controllable.

Thankyou Keen for a great game, I look forward to consuming more "Slices" in the future.

Leave a Comment
 
Attach a file