Clunky movement
Not Enough Votes
Walking around or running in first person feels very clunky and unatural, it takes away as it almost feels like its constricted somehow, like running in a very uncomfortable chainmail armor. I think this is a combination of sound of footsteps being too loud and harsh, and the animation when walking in first person is stiff and needs some rework, such as getting smoothened out, and have a bit more inertia. Not to make it floaty, still grouned but not constraint.
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