Moon jumpwalk
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The game achieved a notable improvement of graphic immersion, thus i feel more disconnected from the lack of inertia when jetpack throws me like a 2d sprite would.
Similarly, running with impunity on a low G body feels awkward, it would be nice if there is some longer stepping. The magnetic boots on the other hand are an elegant way of walking on ships, it simply solves problems and feels right.
For me the human body interacting with the environment is an incredible way to enjoy the process instead of making resources go here to there in no time.
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