Auto Connect Bug - no ship rotation

SuperDK7 shared this bug 12 days ago
Reported

This bug is easily reproducible.

1) Take any ship and load it up so that it is sluggish moving and needs extra time to slow down. AKA not enough gyroscopes.

2) approach a connector with any angle using Q or E if needed to ensure the ships connector is not 100% parallel with the base connector.


You will not be able to connect to the connector using auto-connect. The game will not rotate the ship (Q and E) rotation to get the connector 100% parallel preventing the connection. It will remain yellow.


You can try as many times as you want and set the connection speed to anything you want, the connectors will not connect unless the ships connector is 100% parallel with the base connector.

Replies (1)

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Hello SuperDK7,


This is a known issue that is already reported internally. I have added this thread to our internal ticket (SE2-26250).


Kind Regards,

Bartosz

Keen Software House

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