[Suggestion]Shipclass industrial modules or industrial module scripts.
I understand this is not Space Engineers 1 but the way refineries worked in SE one with auto refining as soon as are became availe made huge mining ships with included refineries very usefull to not only transport th ore back but also refine it on the way or work as outpost when building new bases on planets or asteroids. But now with this all the modules only being accessable via those monitors, on would have to exit the cockpit of a ship to access the refinrey and other included industrial modes and make them working. How about add auto scripts to industrial modules that make them start working for a specific product if its base ressource got added to the conveyor system.
As example... you have a ship with a large reactor.. you mine uranium and the refinry instantly works to refine it into uranium rods for the reactor because you enabld the refinery to do so.
I like this feedback
Replies have been locked on this page!