UI/UX Element Placement Suggestion
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Noted that with VS2 that the UI/UX HUD element placements clutter much of the center of the screen. These elements include the welding modal window, grinding window, and other infographics that in SE1 had been set to the sides.
With their locations now being centrally located, and scaled rather large, it can cut off vital visual information the player might require in emergency situations, or just in general.
Returning them back to the exterior portions of the screen, or alternatively offering a toggle between centered or edged placement, could help players with visual cues, or information presentation. Pushing the elements to the edge would also help declutter much of the center of the screen which could benefit from more visual clarity.
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