Ore Detector/Deposit Issues
Okay... i'm not making a video, theres no point, you can valid these exact nodes very easily, 5 attempts at the start location at the drop pod crash site and theres a "lead" node... except.... its not...
this isnt the only time i've run into this. i've been shown nodes for various ores on verdure, most i've hit that arent exposed for the mission contract have 100 or less ore in them regardless of what ore it is. some of them are upwards of 30 meters deep and the tier 1 and tier 2 hand drill is useless to get at them in any kind of decent manner. After 15 nodes at 20 minutes a piece, I gave up on mining.
Great game, but it looks like unless your building a mining ship by scraping everything around you, your not going to be getting ore... This is my biggest complaint about the current build.
I have the same bug
I can confirm that the lead node at the very beginning does not yield any lead whatsoever, on other nodes I have had no issues really, I feel the drills are better than SE1 and do not need any increases, it doesn't take me more than 2 minutes or so to dig down 30 to 40meters, quite a respectable time for a handdrill, and mining the nodes themselves is very good rate, love the auto pickup. So only thing I would say is that the Lead node needs fixing or removing, I'd prefer it to be fixed to be honest as getting better tools early on is a big plus.
I can confirm that the lead node at the very beginning does not yield any lead whatsoever, on other nodes I have had no issues really, I feel the drills are better than SE1 and do not need any increases, it doesn't take me more than 2 minutes or so to dig down 30 to 40meters, quite a respectable time for a handdrill, and mining the nodes themselves is very good rate, love the auto pickup. So only thing I would say is that the Lead node needs fixing or removing, I'd prefer it to be fixed to be honest as getting better tools early on is a big plus.
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